Starscape Free Download [key Serial]
- guigyouwealthcompt
- Aug 12, 2019
- 7 min read
About This Game Moonpod's Starscape mixes old school arcade game play values with characterization and an involving plot to deepen the whole experience. With most of its crew missing and its weapons systems ruined, the space research station Aegis is all but lost. As the last remaining pilot you must help rebuild the station's defenses, acquire alien technology and create your own uniquely configured set of fighters. By mining the asteroids within the grid dimension, valuable resources can be harvested to fuel the Aegis's molecular furnace to build devastating weaponry. Within the nodes of the grid you will encounter allies to aid in the struggle to escape, uncover the terrible purpose of the evil Archnid race and learn why you and the rest of the crew were brought here. Beautifully rendered 32bit colour graphics 800x600 resolution Thumping music sound track and sound effects Five different weapon technology threads to find and research, only the first is available in the demo Five different zones to explore, only the first is available in the demo and the rest are much much bigger Make alliances with friendly aliens and trade technology Direct and protect your space station as it fights alongside you Create your own "garage" of unique space fighters tailored to your own specifications Mine the asteroids, gather raw elements, research new technologies and build new items Recover the missing drive components and rescue your missing crewmates before escaping "The Grid". 1075eedd30 Title: StarscapeGenre: Action, Indie, StrategyDeveloper:MoonpodPublisher:MoonpodRelease Date: 27 Mar, 2003 Starscape Free Download [key Serial] altered starscape. starscape restaurant ndola. starscape italiano. starscape real estate. starscape festival 2019. starscape photography. starscape alpha. starscape 2011 lineup. starscape deutsch. starscape bethesda. farscape the peacekeeper wars. starscape wall. starscape hotel ndola. royalty free starscape. starscape 2011. starscape realty oxford ns. starscape gift. altered starscape wiki. dogwood handcrafts starscape. nars starscape blush swatch. starscape lights lpl-901. starscape distribution. farscape seasons. starscape 2012. starscape def. starscape synonym. starscape festival 2019. starscape planetarium. starscape capital ico. starscape 2011. starscape realty pugwash. starscape distribution. starscape price. starscape 2019. starscape wallpaper. starscape lawn service. starscape ceiling kit. starscape pc This was a lot of fun, well designed. Too short.. Interesting mix of shoot'em-up bullet hell games and 4X strategy. You can explore the Universe, fight through thousands of various enemy units, research new technologies, build a lot of stuff and experience the storyline, something that 4X games usually lack. The music is awesome, too.However, the storyline itself is somewhat shallow, character depth is nonexistent, and the game only runs at 640x480 and 800x600, forcing you to play in Windowed mode, if you have a 16:9 monitor.Overall, it's a great game, which I played for around 30 hours outside of Steam, and 13 more hours here. It's not worth the full price of 10 dollars\/euros, because it's outdated, but you should definitely grab it during the sale.. Starscape is a curious fusion of an arcade and a turn-based strategy game. The arcade component is in total domination, but as long as it is not backed by strategic advancements, it tends to become overwhelmingly hard.The main feature of the game is addictive gameplay. Despite the simple idea ("collect resources to become stronger, but watch your back and take offensive actions to collect intelligence") the gameplay is extremely immersive. The whole stroy takes ~12 hours (or less on low difficulty levels) to complete. The storyline is not bad, but not too bristling with events.From purely technical point of view, the game mechanics is trivial: the more resources you collect, the more powerful you get; and few things can prevent you from collecting resources. Whenever you save a game, it is always easy to load and avoid any serious danger you get into. It is possible to think of circumstances resulting in 100% death, but I have never encountered such a coincidence in practice. The only thing the enemies can do is substantially delay your advance. SUMMARY: plot is simple, but intriguing, graphics is nice, strategy is straightforward. But there is something in this game that makes it addictive and immersive. An insight into this game is highly recommended. Slightly overpriced (for a reason).. its suprisingly deep and fun!. Awesome mix of old school arcade madness with RTS elements. Sort of like Sinistar (minus the ridiculous difficulty level) where you get to customize and upgrade your ship over time. You really have two ships. The "mother" ship is also customizeable and upgradeable, but just the single hull and it will come to your aid and fight/mine as well.Now I really want to create the sequel to this game :) Or play it.. I initially purchased this game back in 2003 and didn't hesitate to purcahse a copy on Steam. The gameplay is solid and simple with enough variability to give it good replay value. Very enjoyable with good music and graphics considering its age. Well worth the price for an indie game.. This is actually a really fun game at first, when you are first upgrading and manipulating your ship. You can make missile boats, blaster-based ships, you get option drones to fire when you shoot, and so on. Mining is actually somewhat interesting to fool around with early on. It, however, gets repetitive, starting with mining, and then upgrading, and finally the combat. The final ship components cause all end-game ships to look the same, and the final boss has a stupid mechanic which requires you to either have a way more responsive ship than the game gives you, or to angle a shot in a way that gives you a generally unsatisfying win because you didn't do the high-agility maneuvers that it feels like you should do. It caps the game off with not even allowing you to have a solid victory in the final "cutscene."Overall, a good 75% of a game marred by an overly repetitive final zone. If you don't mind this, and the late 90s graphics, go ahead and get it! It's actually pretty fun, reminiscent of Asteroids with an upgradeable ship and uh, better graphics, though still a far cry from anything you'd call "modern.". This game is basicly like SPAZ but, the first iteration of it. This may be worth buying if you like flying a spaceship around, mining, and protecting the mothership. Though it is old and it should be a definet factor as to wanting to buy it or not.It control well enough for its age, though the keyboard controls are odd.I personaly recomend the game but, it is not for everyone.. Ah Starscape... what's not to love?Space shooter? Nice.Physics based handling? Not bad.Upgradable ship designs? Pretty good!Lots of semi-interesting characters with a less than vomit-inducing plot? Not great, but it could be worse.So... what's not to love? Why's this a thumbs down vote?Well... here's the rub: the handling on your ships is very realistic, but it's slow and clunky. I'm alright with that, normally. It requires some planning of momentum and some good piloting to be competent, and that's fine.The problem is that the boss battles aren't designed for the controls nor the physics of the game. They assume perfect, pristine, pin-point keyboard turning in rapid order. I'm fine with that if the interface made such a realistic possibility. Unfortunately, starscape's boss battles are like waltzing into the olympics' figure skating event wearing cross country skiis.It doesn't matter how good you are, the controls simply flat out SUCK for trying to fight the bosses, and player skill seriously only has a very small amount to do with it. Someone with godlike reflexes could theoretically get through in a few tries, but most of your boss battles involve being expected to start moving out of the way before a boss even begins to box you in, without knowing when or where that attack will come from. If your ship were even remotely possible to be set up to cope with that, great, but it's not.Keyboard turning and physics-based thrust maneuvering simply doesn't work for the style of bosses that Starscape throws at you.The rest of the game is fun and fine, a few minor nitpicks here and there, but it's good overall... but the act-ending bosses are mandatory, and they suck HARD. I don't mean "it's difficult", I mean it in the sense of "this is one of the worst design decisions I've ever seen anyone ever make... did they even play test this to see if it was fun?".Any fun you get from the game will be sucked dry as soon as you're stuck in a boss battle, and since the controls and interface flat out aren't up to the task of fighting the bosses, it's going to make you pull your hair out over it. I highly advise staying the hell away from Starscape just in general. Unless you're a masochist, then go right ahead.Anyway, to stress it again, there's a difference between "difficult" and "bad design and poor UI\/controls". Having a\u2665\u2665\u2665\u2665\u2665\u2665poor interface does not equate to "difficulty", it just equates to being BAD.Final Verdict:Not worth it, even if it's on sale for $1. You'll probably break a keyboard that cost more than $1, even if you don't have a history of such, and are a pretty mellow person normally. While the game has lots of really good points to it, and does a lot of stuff very well, it's flaws are gamebreaking. When you put more effort into fighting the game's interface than you do fighting the boss, the game's a bust.Score: About 35%. It has some really good stuff, but the flaws are devastating and overpower any potential the game had.. Awesome mix of old school arcade madness with RTS elements. Sort of like Sinistar (minus the ridiculous difficulty level) where you get to customize and upgrade your ship over time. You really have two ships. The "mother" ship is also customizeable and upgradeable, but just the single hull and it will come to your aid and fight\/mine as well.Now I really want to create the sequel to this game :) Or play it.
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